There is only one thing in life worse than being talked about and that is not being talked about- Oscar Wilde
Today, everyone wants to make business decision quickly without needing to have meetings or walk into your store, as meetings and traffic are time consuming. The place where the majority of people will learn about you and/or your business will be online.
This is a positive direction.
Why?
Because if someone can find everything they need about you that gives them the confidence to purchase a product or set a meeting, the faster the decision comes to actually hit the Purchase, Submit or Email button. This happens before ever stepping foot in your building or meeting space. This is why it is important to care about your online presence.
Stop reading and take a few minutes to type your name or business name in Google, Bing, Yahoo, etc. search box. What links show up on pages on 1- 5? Are you even a result within the first 5 pages?
Yes?
Great! Are they links that help you sell or build trust with customers to buy/do business with you.
No, or just not sure?
We are available to help you answer those questions, contact us for a free 30 minute consultation.
Today you can no longer just have a website. People need 5-10 trusted sources before deciding to buy or schedule a meeting. They want to see your reviews on Glassdoor, Google, Yelp, Facebook, or even BBB. They will look at your customer’s comments and reviews. They want to see that you are covered in key media outlets as a leader in the industry and much more.
So now—go back to those first 5 pages of search. Do they include links to your LinkedIn company page, an article in a trade journal, videos, trade shows, associations….? If not, you have a lot work to do.
Now many marketing firms will tell you to run ads to increase your SEO. But ask yourself before you do—when is the last time you really wanted to click on one of those paid ads? You might have clicked only because you needed information right away. But if you had other choices on page 1 to get the info, you will more than likely skip the ad.
We have nothing against running ads but you also have to do the hard stuff. Realistically to get great links on pages 1-5, you may need to hire a person or an agency to help you reach your goal of good organic results within a short time frame.
Here are 5 key items that you can do to help you improve your online presence quickly:
1- Hire someone to write content for your website, social media and trade media.
2- Hire someone to take photographs— because you are going to need a lot of them.
3- Think about topics for videos for Facebook, Instagram, YouTube, etc. Then get someone to create at least one a month for the next 6 months or so.
4- Get someone to send press release, product info, photos, videos, etc. to key media to earn high quality backlinks.
5- Make sure your website is current, looks clean and attractive, is mobile friendly, easy to use and is on the right server platform. – NSG uses AWS
There are always more things that you can do to improve your online presence. But if you do at least some basics task’s you will be much further ahead than your competition.
We know that your first meetings/engagements with potential partners/customers will be more successful when you are able to build trust from your online presence and you can show them that you are a company they want to do business with or even to buy a single product from.
To learn how NSG Consulting Inc can help: chase@nsgconsultinginc.com
Retailers are constantly being urged to up their social media presence. But that doesn’t mean they should simply join another social network and then forget about it. In the rush to be part of modern retailing, some stores forgot the communal, interactive aspect of social media.
Michael Weiss, managing partner for C-4 Analytics, a Boston-based digital marketing agency, says most retailers – and not just apparel – are still struggling to understand social media. They need to discover how social media can deliver customer research and customer service, and fill gaps that a marketing program cannot. While most consumers start their online apparel shopping through retailer or brand sites (55 percent), e-commerce sites (29 percent), and search engines (25 percent) according to the Cotton Incorporated Lifestyle Monitor Survey, almost 1 in 10 consumers start shopping through social media sites (7 percent).
“Anyone who’s looking at social media as just another place to put advertising is missing the point,” Weiss says. “Social media is not just another place to post your weekly circular or hype your latest sale. Understand who you want to reach and what goals you want to achieve. Once you have that information, you can identify the social media platform and communication strategy that is most likely to work.”
In the low-margin world of fashion retail, apparel stores that manage to navigate the diverse social media landscape can benefit greatly, especially given that shoppers still say clothes (30 percent) are their top item of choice to shop for, followed by electronics, (23 percent), groceries (25 percent) shoes (10 percent) and cosmetics (6 percent), according to the Monitor survey. And the majority (55 percent) continue to “love or enjoy” clothes shopping.
The problem for retailers is that social media isn’t as simple as setting and forgetting a Facebook page or Twitter account. It’s about geo-location apps that can alert shoppers to local deals, wallet apps that show mobile users where they can shop nearby while paying via smartphone, as well as reward apps that alert shoppers to deals when they walk near a store. Complicating matters is the fact that new apps continue to pop up regularly, making it tough for stores to figure out where to spend their social media dollars.
It’s expected that U.S. social media advertising revenue will jump nearly 200 percent to $15 billion in 2018, from $5.1 billion last year, according to a recent report from media research and consulting firm BIA/Kelsey. This year, the firm expects social ad revenue to increase 62.7%, to hit $8.3 billion.
Much of the social media budget revolves around ads that appear in, say, the Facebook newsfeed. But shopping apps can be quite beneficial to both the retailer and the consumer. Again, the problem is picking the right player.
Some apps, like Instagram, are really just geo-social, while others — like Shopkick or iBeacon — incorporate commerce. Geolocation apps, meanwhile, appeal to the tablet or smartphone user. The Monitor stats show 45 percent of shoppers browse on their phone, while 39 percent use their tablet, and less than one in five (18 percent) use a smart TV. However, the majority (84 percent) turns to their traditional desktop or laptop computers to browse apparel online.
Weiss says a big drawback to geolocation apps is the “spying” factor they inherently possess.
“Some of our established retail clients have been very resistant to geolocation because they see it as intrusive, and it’s hard to argue that point,” he says. “If you’re a national brand, people know who you are and where you are, and they don’t necessarily want another one of your ads showing up every time they walk by your store. They may want something very personal that’s interesting to them, such as an alert when a shirt goes on sale.”
Weiss points out that apps like Scoutmob are more of a service — and C-4 would recommend it to a new business or a regional retailer with just a few storefronts. “Platforms like this can get a local business some consideration and ‘even up’ things against the onslaught of advertising from larger retailers.”
On the other hand, he says, Shopkick is a loyalty program that gets shared across competing retailers. “You probably don’t want your customer redeeming loyalty points at the store down the road. It’s better to run your own program.”
The fact remains though, today’s consumers like various aspects of pre- and social shopping, whether it’s on a retailer’s site or social media. The majority of shoppers “always/usually/sometimes” compare prices (77 percent), browse styles (73 percent), look-up coupons (71 percent) and read customer reviews (58 percent) online before purchasing an apparel item in store, according to the Monitor. A total of 68 percent of shoppers say online product reviews are “very or somewhat influential” when shopping for apparel, up significantly from 61 percent in November 2010. And most (68 percent) read these reviews on retailer or brand websites, followed by e-commerce (30 percent) and community-based social media sites like Facebook or Twitter (15 percent) and media-based social sites like Instagram and Pinterest (13 percent).
Weiss says once a store understands who it wants to reach, it then must start listening to its customers.
“If people are asking for a specific service or information on Facebook or Twitter, find a way to provide it,” he says. “Social media has made it easier than ever for retailers to talk with their customers and learn what they want. Note that I said ‘talk with,’ which means real, two-way dialogue. If you’re just talking at them with promotions or canned questions like, ‘What’s your favorite weekend getaway?,’ you’re just going through the motions, and a lot of users will tune out. Actual conversation builds real engagement that becomes a powerful way to promote your business.”
This article is one in a series that appears weekly on sourcingjournalonline.com. The data contained are based on findings from theCotton Incorporated Lifestyle Monitor™ Survey, a consumer attitudinal study, as well as upon other of the company’s industrial indicators, including its Retail Monitor and Supply Chain Insights analyses. Additional relevant information can be found at CottonLifestyleMonitor.com.
Design is a rather broad and vague term. When someone says "I'm a designer," it is not immediately clear what they actually do day to day. There are a number of different responsibilities encompassed by the umbrella term designer.
Design-related roles exist in a range of areas from industrial design (cars, furniture) to print (magazines, other publications) to tech (websites, mobile apps). With the relatively recent influx of tech companies focused on creating interfaces for screens, many new design roles have emerged. Job titles like UX or UI designer are confusing to the uninitiated and unfamiliar even to designers who come from other industries.
Let's attempt to distill what each of these titles really mean within the context of the tech industry.
UX designers are primarily concerned with how the product feels. A given design problem has no single right answer. UX designers explore many different approaches to solving a specific user problem. The broad responsibility of a UX designer is to ensure that the product logically flows from one step to the next. One way that a UX designer might do this is by conducting in-person user tests to observe one's behavior. By identifying verbal and non-verbal stumbling blocks, they refine and iterate to create the "best" user experience. An example project is creating a delightful onboarding flow for a new user.
"Define interaction models, user task flows, and UI specifications. Communicate scenarios, end-to-end experiences, interaction models, and screen designs to stakeholders. Work with our creative director and visual designers to incorporate the visual identity of Twitter into features. Develop and maintain design wireframes, mockups, and specifications as needed."
Deliverables: Wireframes of screens, Storyboards, Sitemap
Tools of the trade: Photoshop, Sketch, Illustrator, Fireworks, InVision You might hear them say this in the wild: "We should show users the 'Thank You' page once they have finished signing up."
Unlike UX designers who are concerned with the overall feel of the product, user interface designers are particular about how the product is laid out. They are in charge of designing each screen or page with which a user interacts and ensuring that the UI visually communicates the path that a UX designer has laid out. For example, a UI designer creating an analytics dashboard might front load the most important content at the top, or decide whether a slider or a control knob makes the most intuitive sense to adjust a graph. UI designers are also typically responsible for creating a cohesive style guide and ensuring that a consistent design language is applied across the product. Maintaining consistency in visual elements and defining behavior such as how to display error or warning states fall under the purview of a UI designer.
"Concept and implement the visual language of Airbnb.com. Create and advance site-wide style guides."
A visual designer is the one who pushes pixels. If you ask a non-designer what a designer does, this is probably what comes to mind first. Visual designers are not concerned with how screens link to each other, nor how someone interacts with the product. Instead, their focus is on crafting beautiful icons, controls, and visual elements and making use of suitable typography. Visual designers sweat the small details that others overlook and frequently operate at the 4x to 8x zoom level in Photoshop.
"Produce high-quality visual designs — from concept to execution, including those for desktop, web, and mobile devices at a variety of resolutions (icons, graphics, and marketing materials). Create and iterate on assets that reflect a brand, enforce a language, and inject beauty and life into a product."
It is also fairly common for UI designers to pull double duty and create the final pixel perfect assets. Some companies choose not to have a separate visual designer role.
Tools of the trade: Photoshop, Sketch
You might hear them say this in the wild: "The kerning is off and the button should be 1 pixel to the left!"
Remember the subtle bouncing animation when you pull to refresh in the Mail app on your iPhone? That's the work of a motion designer. Unlike visual designers who usually deal with static assets, motion designers create animation inside an app. They deal with what the interface does after a user touches it. For example, they decide how a menu should slide in, what transition effects to use, and how a button should fan out. When done well, motion becomes an integral part of the interface by providing visual clues as to how to use the product.
"Proficiency in graphic design, motion graphics, digital art, a sensitivity to typography and color, a general awareness of materials/textures, and a practical grasp of animation. Knowledge of iOS, OS X, Photoshop and Illustrator as well as familiarity with Director (or equivalent), Quartz Composer (or equivalent), 3D computer modeling, motion graphics are required."
A UX researcher is the champion of a user's needs. The goal of a researcher is to answer the twin questions of "Who are our users?" and "What do our users want?" Typically, this role entails interviewing users, researching market data, and gathering findings. Design is a process of constant iteration. Researchers may assist with this process by conducting A/B tests to tease out which design option best satisfies user needs. UX researchers are typically mainstays at large companies, where the access to a plethora of data gives them ample opportunity to draw statistically significant conclusions.
"Work closely with product teams to identify research topics. Design studies that address both user behavior and attitudes. Conduct research using a wide variety of qualitative methods and a subset of quantitative methods, such as surveys."
Front-end developers are responsible for creating a functional implementation of a product's interface. Usually, a UI designer hands off a static mockup to the front-end developer who then translates it into a working, interactive experience. Front-end developers are also responsible for coding the visual interactions that the motion designer comes up with.
Tools of the trade: CSS, HTML, JavaScript
You might hear them say this in the wild: "I'm using a 960px 12 column grid system."
Product designer is a catch-all term used to describe a designer who is generally involved in the creation of the look and feel of a product.
The role of a product designer isn't well-defined and differs from one company to the next. A product designer may do minimal front-end coding, conduct user research, design interfaces, or create visual assets. From start to finish, a product designer helps identify the initial problem, sets benchmarks to address it, and then designs, tests, and iterates on different solutions. Some companies that want more fluid collaboration within the various design roles opt to have this title to encourage the whole design team to collectively own the user experience, user research, and visual design elements.
Some companies use "UX designer" or simply "designer" as a catch-all term. Reading the job description is the best way to figure out how the company's design team divides the responsibilities.
"Own all facets of design: interaction, visual, product, prototyping. Create pixel-perfect mocks and code for new features across web and mobile."
This is the single most common phase I hear from new startups. What they are usually looking for is someone who can do everything described above. They want someone who can make pretty icons, create A/B tested landing sites, logically arrange UI elements on screen, and maybe even do some front-end development. Due to the broad sweeping scope of this role, we usually hear smaller companies asking to hire a "designer" rather than being specific in their needs.
The boundaries between each of these various design roles are very fluid. Some UX designers are also expected to do interaction design, and often UI designers are expected to push pixels as well. The best way to look for the right person is to describe what you expect the designer to do within your company's process, and choose a title that best represents the primary task of that person.
A version of this article originally appeared here. It was republished with permission.
[Image: Abstract via Shutterstock, GIF: An interaction designer is responsible for deciding how the menu should fan out. Credit: iOS Menu Concept by Jeremey Fleischer on Dribbble.]
In Chicago today, the head of the world's largest PR firm declared that the marketing industry has its business backward. Speaking to an audience of academics and brand marketing executives at De Paul University, Richard Edelman, who runs the eponymous agency as President and CEO, stated that much of the marketing we've grown up with "is a short-term and broken model."
The marketing industry has been rocked the last few years by the massive rise of commercial brands acting as publishers. Whereas brands like General Electric and American Express historically could only reach customers through advertisements next to content people sought in newspapers and television, they can now create their own stories that readers find and share in their news feeds on social media websites. (This, of course, is not news to anyone who's reading this story on LinkedIn.)
However, the communications approach brands have been using as publishers is still often anachronistic. "It's always been marketing first and communications as a servant," Edelman said.
I see the emergence of a new paradigm, which is 'communications marketing' instead of 'marketing communications.'"
The difference, he says, has to do with priorities. In a media environment where control over who sees content is actually up to readers—not editors or advertisers—companies who wish to build relationships with potential customers must now do so on readers' terms. That means communicating meaningfully before selling to them. It means sharing useful and entertaining information as a primary objective, with the understanding that relationships and sales will eventually flow if done appropriately.
The early adopters in the marketing community understand this well. It's why Red Bull makes snowboarding movies and drops skydivers from space to entertain its audience. It's whyBlackrock creates in-depth education to help people understand investing. And it's why creative and media and PR and social agencies (and publishers like The New York Times and Forbes) now sell "sponsored content" and content marketing solutions.
Social media has changed our expectations around what we see and don't see on the Internet, and that's forcing the hands of some brands—the ones with a lot to lose—to behave more in the interest of the crowd. Interestingly, that mindset (and pressure) is influencing beyond simply what brands broadcast from their Twitter accounts. Edelman uses Starbucks as an example: The company recently announced that it's going to subsidize its employees college tuition, in part as an effort to help its workers feel connected to the brand and to care about its customers more to the point that they share the brand's story and ethos with strangers who buy lattes.
You're not just selling coffee," Edelman said. "You're selling a relationship."
The key to "communications marketing", Edelman said, is "substantive storytelling." Purveying interesting and surprising stories instead of ads. To work, he said, brands must publish content that is:
1) "Rational and built for consumption." (Useful to the reader.)
2) "Emotional and built for sharing." (Of human interest.)
3) "Supported by data and insight." (Factually sound.)
These sound a lot like things a journalist would say. But when Edelman then declared that the PR industry must now consider themselves "guardians of truth," I was taken aback. It's a dramatic statement coming from the head of an industry that's thought by most people to be paid to spin facts. However, knowing that the social media crowd is quick to point out and amplify improprieties, public relations firms seem to be grabbing onto the idea of storytelling and relationship-building through radically transparent publishing more fully than almost anyone. (I suspect that this is largely due to the fact that Edelman and firms like Weber Shandwick's Mediaco have been hiring editors from traditional media with strong journalism backgrounds to run branded content.)
Though I think that brand publishing should not be overly compared to journalism, the infusion of a journalistic mindset—or communicating instead of selling—into marketing is a great thing. After all, the number one priority of journalism is to seek the truth and not betray readers. Marketing, historically, hasn't had much incentive to rank such ideals above the bottom line.
"We're going to change the mindset of marketers," Edelman says. It's a lofty idea. But if we can collectively manage it, it just might make the Internet—in which the 5.7 trillion ads served per year get ignored by 99.9% of us—a little more interesting.
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Image via Edelman. Disclosure: my company works with many of the companies mentioned in this post.